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lang for buckets
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@@ -34,13 +34,17 @@ class EntryPoint : ModuleEntryPoint() {
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// the order of invocation is important! Material should be the first as blocks and items are depend on it.
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// group 0
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ModMgr.GameMaterialLoader.invoke(moduleName)
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ModMgr.GameFluidLoader.invoke(moduleName)
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// group 1
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ModMgr.GameItemLoader.invoke(moduleName)
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// group 2
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ModMgr.GameBlockLoader.invoke(moduleName)
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ModMgr.GameOreLoader.invoke(moduleName)
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ModMgr.GameFluidLoader.invoke(moduleName)
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ModMgr.GameLanguageLoader.invoke(moduleName)
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// group 3
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ModMgr.GameCraftingRecipeLoader.invoke(moduleName)
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ModMgr.GameLanguageLoader.invoke(moduleName)
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ModMgr.GameAudioLoader.invoke(moduleName)
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ModMgr.GameWeatherLoader.invoke(moduleName)
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