PNG -> TGA

Former-commit-id: 394d3af24b5f1a125c40197a09f47867cc6fc566
Former-commit-id: 5428b1d2d7370b5a912851d5f5aa9f6b036f64f5
This commit is contained in:
Song Minjae
2017-01-16 18:24:19 +09:00
parent 1f1e2f6899
commit e9c7ef4930
187 changed files with 223 additions and 149 deletions

View File

@@ -10,52 +10,52 @@ class GameFontWhite : GameFontBase() {
init {
GameFontBase.hangulSheet = SpriteSheet(
"./assets/graphics/fonts/hangul_johab.png", GameFontBase.W_HANGUL, GameFontBase.H_HANGUL)
"./assets/graphics/fonts/hangul_johab.tga", GameFontBase.W_HANGUL, GameFontBase.H_HANGUL)
GameFontBase.asciiSheet = SpriteSheet(
"./assets/graphics/fonts/ascii_fullwidth.png", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
"./assets/graphics/fonts/ascii_fullwidth.tga", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
GameFontBase.asciiSheetEF = SpriteSheet(
"./assets/graphics/fonts/ascii_special_ef.png", GameFontBase.W_LATIN_NARROW, GameFontBase.H)
"./assets/graphics/fonts/ascii_special_ef.tga", GameFontBase.W_LATIN_NARROW, GameFontBase.H)
GameFontBase.runicSheet = SpriteSheet(
"./assets/graphics/fonts/futhark.png", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
"./assets/graphics/fonts/futhark.tga", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
GameFontBase.extASheet = SpriteSheet(
"./assets/graphics/fonts/LatinExtA_fullwidth.png", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
"./assets/graphics/fonts/LatinExtA_fullwidth.tga", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
GameFontBase.extASheetEF = SpriteSheet(
"./assets/graphics/fonts/LatinExtA_ef.png", GameFontBase.W_LATIN_NARROW, GameFontBase.H)
"./assets/graphics/fonts/LatinExtA_ef.tga", GameFontBase.W_LATIN_NARROW, GameFontBase.H)
GameFontBase.kanaSheet = SpriteSheet(
"./assets/graphics/fonts/kana.png", GameFontBase.W_KANA, GameFontBase.H_KANA)
"./assets/graphics/fonts/kana.tga", GameFontBase.W_KANA, GameFontBase.H_KANA)
GameFontBase.cjkPunct = SpriteSheet(
"./assets/graphics/fonts/cjkpunct.png", GameFontBase.W_ASIAN_PUNCT, GameFontBase.H_KANA)
"./assets/graphics/fonts/cjkpunct.tga", GameFontBase.W_ASIAN_PUNCT, GameFontBase.H_KANA)
/*uniHan = new SpriteSheet(
"./assets/graphics/fonts/unifont_unihan"
+ ((!terrarum.gameLocale.contains("zh"))
? "_ja" : "")
+".png"
+".tga"
, W_UNIHAN, H_UNIHAN
);*/
GameFontBase.cyrilic = SpriteSheet(
"./assets/graphics/fonts/cyrilic_fullwidth.png", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
"./assets/graphics/fonts/cyrilic_fullwidth.tga", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
GameFontBase.cyrilicEF = SpriteSheet(
"./assets/graphics/fonts/cyrilic_ef.png", GameFontBase.W_LATIN_NARROW, GameFontBase.H)
"./assets/graphics/fonts/cyrilic_ef.tga", GameFontBase.W_LATIN_NARROW, GameFontBase.H)
GameFontBase.fullwidthForms = SpriteSheet(
"./assets/graphics/fonts/fullwidth_forms.png", GameFontBase.W_UNIHAN, GameFontBase.H_UNIHAN)
"./assets/graphics/fonts/fullwidth_forms.tga", GameFontBase.W_UNIHAN, GameFontBase.H_UNIHAN)
GameFontBase.uniPunct = SpriteSheet(
"./assets/graphics/fonts/unipunct.png", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
"./assets/graphics/fonts/unipunct.tga", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
GameFontBase.wenQuanYi_1 = SpriteSheet(
"./assets/graphics/fonts/wenquanyi_11pt_part1.png", 16, 18, 2)
"./assets/graphics/fonts/wenquanyi_11pt_part1.tga", 16, 18, 2)
GameFontBase.wenQuanYi_2 = SpriteSheet(
"./assets/graphics/fonts/wenquanyi_11pt_part2.png", 16, 18, 2)
"./assets/graphics/fonts/wenquanyi_11pt_part2.tga", 16, 18, 2)
GameFontBase.greekSheet = SpriteSheet(
"./assets/graphics/fonts/greek_fullwidth.png", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
"./assets/graphics/fonts/greek_fullwidth.tga", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
GameFontBase.greekSheetEF = SpriteSheet(
"./assets/graphics/fonts/greek_ef.png", GameFontBase.W_LATIN_NARROW, GameFontBase.H)
"./assets/graphics/fonts/greek_ef.tga", GameFontBase.W_LATIN_NARROW, GameFontBase.H)
GameFontBase.romanianSheet = SpriteSheet(
"./assets/graphics/fonts/romana_fullwidth.png", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
"./assets/graphics/fonts/romana_fullwidth.tga", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
GameFontBase.romanianSheetEF = SpriteSheet(
"./assets/graphics/fonts/romana_ef.png", GameFontBase.W_LATIN_NARROW, GameFontBase.H)
"./assets/graphics/fonts/romana_ef.tga", GameFontBase.W_LATIN_NARROW, GameFontBase.H)
GameFontBase.thaiSheet = SpriteSheet(
"./assets/graphics/fonts/thai_fullwidth.png", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
"./assets/graphics/fonts/thai_fullwidth.tga", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
GameFontBase.keycapSheet = SpriteSheet(
"./assets/graphics/fonts/puae000-e07f.png", GameFontBase.SIZE_KEYCAP, GameFontBase.SIZE_KEYCAP)
"./assets/graphics/fonts/puae000-e07f.tga", GameFontBase.SIZE_KEYCAP, GameFontBase.SIZE_KEYCAP)
val shk = arrayOf(
GameFontBase.asciiSheet,

View File

@@ -28,7 +28,7 @@ class TinyAlphNum : Font {
private val mappingTable = HashMap<Int, Int>()*/
init {
fontSheet = SpriteSheet("./assets/graphics/fonts/milky.png", W, H)
fontSheet = SpriteSheet("./assets/graphics/fonts/milky.tga", W, H)
//chars.forEachIndexed { i, c -> mappingTable[c.toInt()] = i }
}