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PNG -> TGA
Former-commit-id: 394d3af24b5f1a125c40197a09f47867cc6fc566 Former-commit-id: 5428b1d2d7370b5a912851d5f5aa9f6b036f64f5
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@@ -17,7 +17,7 @@ import java.nio.ByteOrder
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class StateBlurTest : BasicGameState() {
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/** Warning: the image must have a bit depth of 32! (use 32-bit PNG or TGA) */
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private val testImage = Image("./assets/testimage_resized.png")
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private val testImage = Image("./assets/testimage_resized.tga")
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private val bluredImage = ImageBuffer(testImage.width, testImage.height)
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override fun init(gc: GameContainer, sbg: StateBasedGame) {
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