PNG -> TGA

Former-commit-id: 394d3af24b5f1a125c40197a09f47867cc6fc566
Former-commit-id: 5428b1d2d7370b5a912851d5f5aa9f6b036f64f5
This commit is contained in:
Song Minjae
2017-01-16 18:24:19 +09:00
parent 1f1e2f6899
commit e9c7ef4930
187 changed files with 223 additions and 149 deletions

View File

@@ -17,7 +17,7 @@ import java.nio.ByteOrder
class StateBlurTest : BasicGameState() {
/** Warning: the image must have a bit depth of 32! (use 32-bit PNG or TGA) */
private val testImage = Image("./assets/testimage_resized.png")
private val testImage = Image("./assets/testimage_resized.tga")
private val bluredImage = ImageBuffer(testImage.width, testImage.height)
override fun init(gc: GameContainer, sbg: StateBasedGame) {