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PNG -> TGA
Former-commit-id: 394d3af24b5f1a125c40197a09f47867cc6fc566 Former-commit-id: 5428b1d2d7370b5a912851d5f5aa9f6b036f64f5
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@@ -52,8 +52,8 @@ class StateSplash : BasicGameState() {
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// pre-load lang
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Lang["MENU_LANGUAGE_THIS"]
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pictogramCollection.add(Image("./assets/graphics/gui/health_take_a_break.png"))
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pictogramCollection.add(Image("./assets/graphics/gui/health_distance.png"))
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pictogramCollection.add(Image("./assets/graphics/gui/health_take_a_break.tga"))
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pictogramCollection.add(Image("./assets/graphics/gui/health_distance.tga"))
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fadeSheet = Image(Terrarum.WIDTH, Terrarum.HEIGHT)
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thisG = fadeSheet.graphics
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