code for new itemsheet format

This commit is contained in:
minjaesong
2023-06-06 14:37:54 +09:00
parent ac53f821e2
commit eb2c716691
8 changed files with 65 additions and 21 deletions

View File

@@ -94,7 +94,7 @@ class WireCutterAll(originalID: ItemID) : GameItem(originalID) {
override val isDynamic = false
override val materialId = ""
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsTextureRegionPack("basegame.items16").get(0, 9)
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(1, 3)
init {
super.equipPosition = GameItem.EquipPosition.HAND_GRIP