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trying to work on issue #15 and I'm stumped
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@@ -238,7 +238,7 @@ object IngameRenderer {
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}
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setCameraPosition(0f, 0f)
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BlocksDrawer.drawWall(batch.projectionMatrix)
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BlocksDrawer.drawWall(batch.projectionMatrix, fboRGB)
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batch.inUse {
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moveCameraToWorldCoord()
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@@ -247,7 +247,7 @@ object IngameRenderer {
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}
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setCameraPosition(0f, 0f)
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BlocksDrawer.drawTerrain(batch.projectionMatrix)
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BlocksDrawer.drawTerrain(batch.projectionMatrix, fboRGB)
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batch.inUse {
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/////////////////
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@@ -262,7 +262,7 @@ object IngameRenderer {
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}
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setCameraPosition(0f, 0f)
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BlocksDrawer.drawFront(batch.projectionMatrix, false) // blue coloured filter of water, etc.
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BlocksDrawer.drawFront(batch.projectionMatrix, false, fboRGB) // blue coloured filter of water, etc.
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batch.inUse {
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FeaturesDrawer.drawEnvOverlay(batch)
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