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https://github.com/curioustorvald/Terrarum.git
synced 2026-06-11 02:54:04 +09:00
fresh-new dynamic items (e.g. pickaxe) can be stacked
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@@ -73,7 +73,7 @@ class StateInGame : BasicGameState() {
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get() = playableActorDelegate?.actor
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var screenZoom = 1.0f
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val ZOOM_MAX = 2.0f
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val ZOOM_MAX = 4.0f
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val ZOOM_MIN = 0.5f
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val worldDrawFrameBuffer = Image(Terrarum.WIDTH.div(ZOOM_MIN).ceilInt(), Terrarum.HEIGHT.div(ZOOM_MIN).ceilInt())
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@@ -317,9 +317,6 @@ class StateInGame : BasicGameState() {
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/////////////////////////
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// app-related updates //
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/////////////////////////
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if (!Terrarum.isWin81) {
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Terrarum.appgc.setVSync(Terrarum.appgc.fps >= Terrarum.VSYNC_TRIGGER_THRESHOLD) // windows 10 has some trouble with this...
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}
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// determine if lightmap blending should be done
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Terrarum.setConfig("smoothlighting", KeyToggler.isOn(KEY_LIGHTMAP_SMOOTH))
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