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https://github.com/curioustorvald/Terrarum.git
synced 2026-06-11 02:54:04 +09:00
fresh-new dynamic items (e.g. pickaxe) can be stacked
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@@ -63,8 +63,8 @@ class UIInventory(
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"MENU_LABEL_ALL",
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"GAME_INVENTORY_BLOCKS",
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"GAME_INVENTORY_WALLS",
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"GAME_INVENTORY_WEAPONS", // weapons and tools
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"CONTEXT_ITEM_TOOL_PLURAL",
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"GAME_INVENTORY_WEAPONS",
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"CONTEXT_ITEM_ARMOR",
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"GAME_INVENTORY_INGREDIENTS",
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"GAME_INVENTORY_POTIONS",
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@@ -79,7 +79,7 @@ class UIInventory(
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textAreaWidth = 100,
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defaultSelection = 0,
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iconSpriteSheet = SpriteSheet("./assets/graphics/gui/inventory/category.tga", 20, 20),
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iconSpriteSheetIndices = intArrayOf(9,6,7,0,1,2,3,4,5,8),
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iconSpriteSheetIndices = intArrayOf(9,6,7,1,0,2,3,4,5,8),
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iconCol = defaultTextColour,
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highlightBackCol = Color(0xb8b8b8),
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highlightBackBlendMode = BlendMode.MULTIPLY,
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