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fixtures won't spawn when there's block or other fixtures
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@@ -32,8 +32,6 @@ class TikiTorchTester(originalID: ItemID) : GameItem(originalID) {
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override fun startPrimaryUse(delta: Float): Boolean {
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val torch = FixtureTikiTorch()
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//println("aroisetn")
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return torch.spawn(Terrarum.mouseTileX, Terrarum.mouseTileY - torch.blockBox.height + 1)
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// return true when placed, false when cannot be placed
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}
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