working UV simulation using alpha channel

This commit is contained in:
minjaesong
2017-07-12 02:35:36 +09:00
parent eba6b3801d
commit ecf9387d01
30 changed files with 94 additions and 97 deletions

View File

@@ -108,4 +108,4 @@ fun CIELuv.toColor() = this.toXYZ().toColor()
* u, v: -100+ - 100+
* (Hundred-based-plus)
*/
data class CIELuv(var L: Float = 0f, var u: Float = 0f, var v: Float = 0f, val alpha: Float = 1f)
data class CIELuv(var L: Float = 0f, var u: Float = 0f, var v: Float = 0f, var alpha: Float = 1f)