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refactoring the call order of the renderers' init code invocation
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@@ -142,7 +142,7 @@ open class BlockLayer(val width: Int, val height: Int) : Disposable {
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printdbg(this, "BlockLayer successfully freed")
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}
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internal fun getPtr() = ptr.ptr
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internal fun getPtr() = ptr
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companion object {
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@Transient val BYTES_PER_BLOCK = 2L
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