refactoring the call order of the renderers' init code invocation

This commit is contained in:
minjaesong
2019-06-25 22:24:22 +09:00
parent d2e886aec2
commit ed58e72724
29 changed files with 283 additions and 195 deletions

View File

@@ -38,7 +38,7 @@ class UITierOneWatch(private val player: ActorHumanoid?) : UICanvas() {
//get() = if (ELon) lcdLitColELon else lcdLitColELoff
private val worldTime: WorldTime
get() = (Terrarum.ingame!!.world as GameWorldExtension).time
get() = (Terrarum.ingame!!.world as GameWorldExtension).worldTime
override fun updateUI(delta: Float) {