vital metre prototype

Former-commit-id: c3f95f7ef280eabc5516ad6885386cb89d6ee35d
Former-commit-id: ab9cd5bd8daf27d37828a5ca4a737a723d76fa1a
This commit is contained in:
Song Minjae
2017-03-04 01:52:30 +09:00
parent 0a0aea9589
commit edd97b45a7
10 changed files with 155 additions and 13 deletions

View File

@@ -44,10 +44,14 @@ open class ActorWithSprite(renderOrder: ActorOrder, val immobileBody: Boolean =
@Transient private val world: GameWorld = Terrarum.ingame.world
protected var hitboxTranslateX: Double = 0.0// relative to spritePosX
protected var hitboxTranslateY: Double = 0.0// relative to spritePosY
protected var baseHitboxW: Int = 0
protected var baseHitboxH: Int = 0
var hitboxTranslateX: Double = 0.0// relative to spritePosX
protected set
var hitboxTranslateY: Double = 0.0// relative to spritePosY
protected set
var baseHitboxW: Int = 0
protected set
var baseHitboxH: Int = 0
protected set
/**
* * Position: top-left point
* * Unit: pixel