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some old changes I forgot to commit
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@@ -97,7 +97,7 @@ class BuildingMaker(batch: FlippingSpriteBatch) : IngameInstance(batch) {
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world = gameWorld
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gameUpdateGovernor = LimitUpdateRate.also { it.reset() }
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gameUpdateGovernor = ConsistentUpdateRate.also { it.reset() }
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}
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