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UI testing env and working text buttons
Former-commit-id: b8fd27c7f71f9bc8da259ae132badcbc9ce117ac
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@@ -12,7 +12,7 @@ object PlayerBuilder {
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private val jsonString = String()
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operator fun invoke(): Actor {
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val p: Actor = Player(Terrarum.ingame.world.time.currentTimeAsGameDate)
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val p: Actor = Player(Terrarum.ingame!!.world.time.currentTimeAsGameDate)
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InjectCreatureRaw(p.actorValue, "CreatureHuman.json")
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// attach sprite
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