UI testing env and working text buttons

Former-commit-id: b8fd27c7f71f9bc8da259ae132badcbc9ce117ac
This commit is contained in:
Song Minjae
2017-03-13 21:40:50 +09:00
parent fa701745e2
commit f1151977d9
73 changed files with 688 additions and 264 deletions

View File

@@ -39,7 +39,7 @@ object CollisionSolver {
collCandidateY.clear()
// mark list x
Terrarum.ingame.actorContainer.forEach { it ->
Terrarum.ingame!!.actorContainer.forEach { it ->
if (it is ActorWithSprite) {
collListX.add(CollisionMarkings(it.hitbox.hitboxStart.x, STARTPOINT, it))
collListX.add(CollisionMarkings(it.hitbox.hitboxEnd.x, ENDPOINT, it))
@@ -72,7 +72,7 @@ object CollisionSolver {
collCandidateStack.clear()
// mark list y
Terrarum.ingame.actorContainer.forEach { it ->
Terrarum.ingame!!.actorContainer.forEach { it ->
if (it is ActorWithSprite) {
collListY.add(CollisionMarkings(it.hitbox.hitboxStart.y, STARTPOINT, it))
collListY.add(CollisionMarkings(it.hitbox.hitboxEnd.y, ENDPOINT, it))