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generalised things so that they would work outside of ingame.world; title screen wip
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@@ -40,8 +40,6 @@ class ConsoleWindow : UICanvas() {
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private var drawOffY: Float = -height.toFloat()
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private var openingTimeCounter = 0f
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override var handler: UIHandler? = null
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private var historyIndex = -1
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init {
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