still tryin to fix shits

This commit is contained in:
minjaesong
2021-10-12 17:42:29 +09:00
parent 1a7c01825d
commit f28fabb8b5
4 changed files with 36 additions and 6 deletions

View File

@@ -22,7 +22,10 @@ class HashedFluidType: HashMap<BlockAddress, FluidType>()
class HashedWirings: HashMap<BlockAddress, GameWorld.WiringNode>()
class HashedWiringGraph: HashMap<BlockAddress, WiringGraphMap>()
class MetaModuleCSVPair: HashMap<String, ZipCodedStr>()
class PlayersLastStatus: HashMap<UUID, PlayerLastStatus>()
class PlayersLastStatus: HashMap<String, PlayerLastStatus>() {
operator fun get(uuid: UUID) = this[uuid.toString()]
operator fun set(uuid: UUID, value: PlayerLastStatus) = this.set(uuid.toString(), value)
}
class PlayerLastStatus() {
var physics = PhysicalStatus(); private set // mandatory
var inventory: ActorInventory? = null; private set // optional (multiplayer only)