fixes, bits and pieces, changes in ID referencing, terrain and wall takes damage, working test pickaxe, and a new issue

This commit is contained in:
Song Minjae
2017-04-17 02:18:52 +09:00
parent 6087072d3d
commit f2ae2d9449
40 changed files with 502 additions and 249 deletions

View File

@@ -106,7 +106,7 @@ object Lang {
}
operator fun get(key: String): String {
fun fallback(): String = langpack["${key}_$FALLBACK_LANG_CODE"] ?: "ERRNULL:$key"
fun fallback(): String = langpack["${key}_$FALLBACK_LANG_CODE"] ?: "$$key"
val ret = langpack["${key}_${Terrarum.gameLocale}"]