separated Camera from TileDrawer (was MapCamera)

Former-commit-id: b2fe7716722634b03f3750fade420d26022500f9
Former-commit-id: 521826d176c6902007646e6b9b9c7b5d4f3468cf
This commit is contained in:
Song Minjae
2016-12-30 02:47:15 +09:00
parent ef59134a3e
commit f367b35892
18 changed files with 623 additions and 595 deletions

View File

@@ -8,7 +8,7 @@ import net.torvald.terrarum.gameactors.ActorHumanoid
import net.torvald.terrarum.gameactors.faction.FactionFactory
import net.torvald.terrarum.gameitem.EquipPosition
import net.torvald.terrarum.itemproperties.ItemCodex
import net.torvald.terrarum.mapdrawer.MapDrawer
import net.torvald.terrarum.mapdrawer.FeaturesDrawer
import net.torvald.terrarum.to10bit
import net.torvald.terrarum.toInt
import org.newdawn.slick.Color
@@ -70,7 +70,7 @@ object PlayerBuilderSigrid {
p.inventory = ActorInventory(0x7FFFFFFF, true)
p.setPosition((4096 * MapDrawer.TILE_SIZE).toDouble(), (300 * 16).toDouble())
p.setPosition((4096 * FeaturesDrawer.TILE_SIZE).toDouble(), (300 * 16).toDouble())
p.faction.add(FactionFactory.create("FactionSigrid.json"))