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https://github.com/curioustorvald/Terrarum.git
synced 2026-06-11 02:54:04 +09:00
dithering on grad overlay
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@@ -25,12 +25,26 @@ private fun addFile(disk: VirtualDisk, file: DiskEntry) {
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if (!dir.contains(file.entryID)) dir.add(file.entryID)
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}
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abstract class SavingThread(private val ingame: TerrarumIngame) : Runnable {
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abstract fun save()
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override fun run() {
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try {
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save()
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}
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catch (e: Throwable) {
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e.printStackTrace()
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ingame.uiAutosaveNotifier.setAsError()
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}
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}
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}
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/**
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* Created by minjaesong on 2021-09-14.
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*/
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class WorldSavingThread(val disk: VirtualDisk, val outFile: File, val ingame: TerrarumIngame, val hasThumbnail: Boolean, val isAuto: Boolean, val callback: () -> Unit) : Runnable {
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class WorldSavingThread(val disk: VirtualDisk, val outFile: File, val ingame: TerrarumIngame, val hasThumbnail: Boolean, val isAuto: Boolean, val callback: () -> Unit) : SavingThread(ingame) {
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override fun run() {
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override fun save() {
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disk.saveMode = 2 * isAuto.toInt() // no quick
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@@ -40,8 +54,10 @@ class WorldSavingThread(val disk: VirtualDisk, val outFile: File, val ingame: Te
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}
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}
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val playersList: List<IngamePlayer> = listOf(ingame.actorContainerActive, ingame.actorContainerInactive).flatMap{ it.filter { it is IngamePlayer } } as List<IngamePlayer>
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val actorsList = listOf(ingame.actorContainerActive, ingame.actorContainerInactive).flatMap { it.filter { WriteWorld.actorAcceptable(it) } }
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val allTheActors = ingame.actorContainerActive.cloneToList() + ingame.actorContainerInactive.cloneToList()
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val playersList: List<IngamePlayer> = allTheActors.filter{ it is IngamePlayer } as List<IngamePlayer>
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val actorsList = allTheActors.filter { WriteWorld.actorAcceptable(it) }
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val layers = intArrayOf(0,1).map { ingame.world.getLayer(it) }
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val cw = ingame.world.width / LandUtil.CHUNK_W
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val ch = ingame.world.height / LandUtil.CHUNK_H
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@@ -182,9 +198,9 @@ class WorldSavingThread(val disk: VirtualDisk, val outFile: File, val ingame: Te
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*
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* Created by minjaesong on 2021-10-08
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*/
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class PlayerSavingThread(val disk: VirtualDisk, val outFile: File, val ingame: TerrarumIngame, val hasThumbnail: Boolean, val isAuto: Boolean, val callback: () -> Unit) : Runnable {
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class PlayerSavingThread(val disk: VirtualDisk, val outFile: File, val ingame: TerrarumIngame, val hasThumbnail: Boolean, val isAuto: Boolean, val callback: () -> Unit) : SavingThread(ingame) {
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override fun run() {
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override fun save() {
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disk.saveMode = 2 * isAuto.toInt() // no quick
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disk.capacity = 0L
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