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magnified screen will display everything correctly scaled (but some buttons wont work for some reason)
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@@ -347,7 +347,7 @@ class TitleScreen(batch: FlippingSpriteBatch) : IngameInstance(batch) {
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)
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}
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App.fontGame.draw(batch, PostProcessor.thisIsDebugStr, 5f, App.scr.height - 24f)
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App.fontGame.draw(batch, TerrarumPostProcessor.thisIsDebugStr, 5f, App.scr.height - 24f)
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