Tile -> Block && Map -> World

This commit is contained in:
Song Minjae
2017-04-27 01:57:45 +09:00
parent a9eb1f579e
commit f4db93ca9e
80 changed files with 1075 additions and 1645 deletions

View File

@@ -4,15 +4,13 @@ import net.torvald.point.Point2d
import net.torvald.terrarum.KVHashMap
import net.torvald.terrarum.gameactors.CanBeAnItem
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.AVKey
import net.torvald.terrarum.gameactors.ActorWithPhysics
import net.torvald.terrarum.gamecontroller.mouseTileX
import net.torvald.terrarum.gamecontroller.mouseTileY
import net.torvald.terrarum.gameworld.GameWorld
import net.torvald.terrarum.mapdrawer.TilesDrawer
import net.torvald.terrarum.mapdrawer.TilesDrawer.wallOverlayColour
import net.torvald.terrarum.tileproperties.Tile
import net.torvald.terrarum.tileproperties.TileCodex
import net.torvald.terrarum.worlddrawer.BlocksDrawer
import net.torvald.terrarum.worlddrawer.BlocksDrawer.wallOverlayColour
import net.torvald.terrarum.blockproperties.BlockCodex
import org.newdawn.slick.GameContainer
import org.newdawn.slick.Image
import java.util.*
@@ -41,16 +39,17 @@ object ItemCodex {
init {
// tile items (blocks and walls are the same thing basically)
// blocks.csvs are loaded by ModMgr beforehand
// block items (blocks and walls are the same thing basically)
for (i in ITEM_TILES + ITEM_WALLS) {
itemCodex[i] = object : InventoryItem() {
override val originalID = i
override var dynamicID = i
override val isUnique: Boolean = false
override var baseMass: Double = TileCodex[i].density / 1000.0
override var baseMass: Double = BlockCodex[i].density / 1000.0
override var baseToolSize: Double? = null
override var equipPosition = EquipPosition.HAND_GRIP
override val originalName = TileCodex[i % ITEM_WALLS.first].nameKey
override val originalName = BlockCodex[i % ITEM_WALLS.first].nameKey
override var stackable = true
override var inventoryCategory = Category.BLOCK
override var isDynamic = false
@@ -138,7 +137,7 @@ object ItemCodex {
}
// return false if there's no tile
if (Tile.AIR == Terrarum.ingame!!.world.getTileFromTerrain(gc.mouseTileX, gc.mouseTileY))
if (Block.AIR == Terrarum.ingame!!.world.getTileFromTerrain(gc.mouseTileX, gc.mouseTileY))
return false
@@ -192,17 +191,17 @@ object ItemCodex {
fun getItemImage(item: InventoryItem): Image {
// terrain
if (item.originalID in ITEM_TILES) {
return TilesDrawer.tilesTerrain.getSubImage((item.dynamicID % 16) * 16, item.originalID / 16)
return BlocksDrawer.tilesTerrain.getSubImage((item.dynamicID % 16) * 16, item.originalID / 16)
}
// wall
else if (item.originalID in ITEM_WALLS) {
val img = TilesDrawer.tilesTerrain.getSubImage((item.originalID % 16) * 16, item.originalID / 16)
val img = BlocksDrawer.tilesTerrain.getSubImage((item.originalID % 16) * 16, item.originalID / 16)
img.setImageColor(wallOverlayColour.r, wallOverlayColour.g, wallOverlayColour.b)
return img
}
// wire
else if (item.originalID in ITEM_WIRES) {
return TilesDrawer.tilesWire.getSubImage((item.originalID % 16) * 16, item.originalID / 16)
return BlocksDrawer.tilesWire.getSubImage((item.originalID % 16) * 16, item.originalID / 16)
}
else
return itemImagePlaceholder