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clicking on the crafting recipe will also show how much the player already has the product
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@@ -75,7 +75,7 @@ object PlayerBuilderSigrid {
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App.tileMaker.tags.forEach { (t, _) ->
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val prop = BlockCodex[t]
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if (!prop.isActorBlock && !prop.hasTag("AIR")) {
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if (!prop.isActorBlock && !prop.hasTag("AIR") && !prop.hasTag("INTERNAL")) {
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inventory.add(t, 9995)
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try {
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