new param 'frameDelta' on every render() function

This commit is contained in:
minjaesong
2024-01-04 16:38:58 +09:00
parent f2ecb109e6
commit f54a2133f9
116 changed files with 374 additions and 348 deletions

View File

@@ -92,10 +92,10 @@ class ModOptionsHost(val remoCon: UIRemoCon) : UICanvas() {
deferred(); deferred = {}
}
override fun renderUI(batch: SpriteBatch, camera: OrthographicCamera) {
override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
// the actual control panel
ControlPanelCommon.render("basegame.modcontrolpanel.$currentlySelectedModule", width, batch)
uiItems.forEach { it.render(batch, camera) }
uiItems.forEach { it.render(frameDelta, batch, camera) }
}
override fun dispose() {