new param 'frameDelta' on every render() function

This commit is contained in:
minjaesong
2024-01-04 16:38:58 +09:00
parent f2ecb109e6
commit f54a2133f9
116 changed files with 374 additions and 348 deletions

View File

@@ -84,7 +84,7 @@ class UIBuildingMakerGetFilename : UICanvas() {
}
override fun renderUI(batch: SpriteBatch, camera: OrthographicCamera) {
override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
blendNormalStraightAlpha(batch)
// draw border
@@ -111,7 +111,7 @@ class UIBuildingMakerGetFilename : UICanvas() {
App.fontGame.draw(batch, str, 0 + LINE_HEIGHT / 2, 0 + LINE_HEIGHT / 2 + LINE_HEIGHT * index)
}
uiItems.forEach { it.render(batch, camera) }
uiItems.forEach { it.render(frameDelta, batch, camera) }
}
private var dragOriginX = 0 // relative mousepos