new param 'frameDelta' on every render() function

This commit is contained in:
minjaesong
2024-01-04 16:38:58 +09:00
parent f2ecb109e6
commit f54a2133f9
116 changed files with 374 additions and 348 deletions

View File

@@ -166,7 +166,7 @@ class UIBuildingMakerBlockChooser(val parent: BuildingMaker): UICanvas() {
}
override fun renderUI(batch: SpriteBatch, camera: OrthographicCamera) {
override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
blendNormalStraightAlpha(batch)
// border
@@ -182,14 +182,14 @@ class UIBuildingMakerBlockChooser(val parent: BuildingMaker): UICanvas() {
Toolkit.fillArea(batch, 0, 0, MENUBAR_SIZE, height)
// the actual buttons
tabs.render(batch, camera)
closeButton.render(batch, camera)
tabs.render(frameDelta, batch, camera)
closeButton.render(frameDelta, batch, camera)
currentPalette.visible.forEach {
it.render(batch, camera)
it.render(frameDelta, batch, camera)
}
uiItems.forEach { it.render(batch, camera) }
uiItems.forEach { it.render(frameDelta, batch, camera) }
}
private var dragOriginX = 0 // relative mousepos