new param 'frameDelta' on every render() function

This commit is contained in:
minjaesong
2024-01-04 16:38:58 +09:00
parent f2ecb109e6
commit f54a2133f9
116 changed files with 374 additions and 348 deletions

View File

@@ -443,9 +443,9 @@ class UICrafting(val full: UIInventoryFull) : UICanvas(), HasInventory {
if (openingClickLatched && !Terrarum.mouseDown) openingClickLatched = false
}
override fun renderUI(batch: SpriteBatch, camera: OrthographicCamera) {
override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
// NO super.render due to an infinite recursion
this.uiItems.forEach { it.render(batch, camera) }
this.uiItems.forEach { it.render(frameDelta, batch, camera) }
batch.color = Color.WHITE