new param 'frameDelta' on every render() function

This commit is contained in:
minjaesong
2024-01-04 16:38:58 +09:00
parent f2ecb109e6
commit f54a2133f9
116 changed files with 374 additions and 348 deletions

View File

@@ -147,8 +147,8 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
transitionPanel.update(delta)
}
override fun renderUI(batch: SpriteBatch, camera: OrthographicCamera) {
transitionPanel.render(batch, camera)
override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
transitionPanel.render(frameDelta, batch, camera)
}
override fun inputStrobed(e: TerrarumKeyboardEvent) {