new param 'frameDelta' on every render() function

This commit is contained in:
minjaesong
2024-01-04 16:38:58 +09:00
parent f2ecb109e6
commit f54a2133f9
116 changed files with 374 additions and 348 deletions

View File

@@ -126,7 +126,7 @@ class UINewCharacter(val remoCon: UIRemoCon) : UICanvas() {
}
}
override fun renderUI(batch: SpriteBatch, camera: OrthographicCamera) {
override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
batch.color = Color.WHITE
// ui title
// val titlestr = Lang["CONTEXT_WORLD_NEW"]
@@ -136,7 +136,7 @@ class UINewCharacter(val remoCon: UIRemoCon) : UICanvas() {
// name/seed input labels
App.fontGame.draw(batch, Lang["MENU_NAME"], drawX, drawY + row1)
uiItems.forEach { it.render(batch, camera) }
uiItems.forEach { it.render(frameDelta, batch, camera) }
}
override fun dispose() {