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new param 'frameDelta' on every render() function
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@@ -87,7 +87,7 @@ class UIQuickslotBar : UICanvas() {
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private val itemCntTextCol = Color(0x404040ff)
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override fun renderUI(batch: SpriteBatch, camera: OrthographicCamera) {
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override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
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(Terrarum.ingame!! as TerrarumIngame).actorNowPlaying?.let { actor ->
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for (i in 0 until SLOT_COUNT) {
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