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new param 'frameDelta' on every render() function
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@@ -69,7 +69,7 @@ class UIQuickslotPie : UICanvas() {
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private val drawColor = Color(1f, 1f, 1f, 1f)
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override fun renderUI(batch: SpriteBatch, camera: OrthographicCamera) {
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override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
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// draw radial thingies
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for (i in 0 until slotCount) {
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val qs = (Terrarum.ingame!! as TerrarumIngame).actorNowPlaying?.inventory?.getQuickslotItem(i)
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