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new param 'frameDelta' on every render() function
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@@ -45,7 +45,7 @@ class UIScreenZoom : UICanvas(
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override fun updateUI(delta: Float) {
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}
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override fun renderUI(batch: SpriteBatch, camera: OrthographicCamera) {
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override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
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batch.color = Color.WHITE
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val offX = (App.scr.tvSafeGraphicsWidth * 1.25f).roundToInt().toFloat()
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