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new param 'frameDelta' on every render() function
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@@ -110,11 +110,11 @@ class UITitleLanguage(remoCon: UIRemoCon?) : UICanvas() {
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}
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}
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override fun renderUI(batch: SpriteBatch, camera: OrthographicCamera) {
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override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
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batch.color = Color.WHITE
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textArea1.render(batch, camera)
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textArea2.render(batch, camera)
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textArea1.render(frameDelta, batch, camera)
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textArea2.render(frameDelta, batch, camera)
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}
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override fun show() {
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