new param 'frameDelta' on every render() function

This commit is contained in:
minjaesong
2024-01-04 16:38:58 +09:00
parent f2ecb109e6
commit f54a2133f9
116 changed files with 374 additions and 348 deletions

View File

@@ -49,7 +49,7 @@ class UIWatchLargeAnalogue() : UICanvas() {
private val TWO_PI = 2.0 * Math.PI
override fun renderUI(batch: SpriteBatch, camera: OrthographicCamera) {
override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
TerrarumIngame.setCameraPosition(batch, App.shapeRender, camera, posX.toFloat(), posY.toFloat())
val day = INGAME.world.worldTime.calendarDay - 1