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new param 'frameDelta' on every render() function
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@@ -24,7 +24,7 @@ class UIItemImageGallery(
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override fun update(delta: Float) {
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}
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override fun render(batch: SpriteBatch, camera: OrthographicCamera) {
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override fun render(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
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fun column(i: Int) = i % column
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fun row(i: Int) = i / column
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