wire actor wip

This commit is contained in:
minjaesong
2021-07-30 17:48:25 +09:00
parent 4f52b26590
commit f64574db80
12 changed files with 117 additions and 92 deletions

View File

@@ -44,7 +44,9 @@ Actor range in-depth
|0x1000_0000..0x1FFF_FFFF|Rendered behind (e.g. tapestries)|
|0x2000_0000..0x4FFF_FFFF|Regular actors (e.g. almost all of them)|
|0x5000_0000..0x5FFF_FFFF|Special (e.g. weapon swung, bullets, dropped item, particles)|
|0x6000_0000..0x6FFF_FFFF|Rendered front (e.g. fake tile)|
|0x6000_0000..0x6EFF_FFFF|Rendered front (e.g. fake tile)|
|0x6F00_0000..0x6FFE_FFFF|unassigned|
|0x6FFF_0000..0x6FFF_FFFF|Rendered front--wires|
|0x7000_0000..0x7FFF_FFFF|Rendered as screen overlay, not affected by light nor environment overlays|
Actor IDs are assigned in 256 groups, single actor can have 256 sub-actors