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tooltip positioning should work again
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@@ -86,7 +86,7 @@ object Terrarum : Screen {
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*/
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val TARGET_INTERNAL_FPS: Double = 60.0
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internal val UPDATE_CATCHUP_MAX_TRIES = 4
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internal val UPDATE_CATCHUP_MAX_TRIES = 2 // this feature does more harm than good...
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@@ -324,7 +324,6 @@ object Terrarum : Screen {
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shapeRender = ShapeRenderer()
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//fontGame = GameFontBase("assets/graphics/fonts/terrarum-sans-bitmap", flipY = true)
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fontSmallNumbers = TinyAlphNum
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