modular first test

This commit is contained in:
Song Minjae
2017-04-17 16:14:35 +09:00
parent 532c836553
commit f840dbe7de
18 changed files with 128 additions and 56 deletions

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# Load order
# Modules are loaded from top to bottom.
# And yes, you can disable basegame, but we don't recommend.
# Acceptable formats:
# module_name,description_in_English_no_comma,
# module_name,description_in_English_no_comma,(external Jar 1);(external Jar 2); ...
basegame,The base game,
dwarventech,Logic gates and machines,
1 # Load order
2 # Modules are loaded from top to bottom.
3 # And yes, you can disable basegame, but we don't recommend.
4 # Acceptable formats:
5 # module_name,description_in_English_no_comma,
6 # module_name,description_in_English_no_comma,(external Jar 1);(external Jar 2); ...
7 basegame,The base game,
8 dwarventech,Logic gates and machines,

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X = (Temperature / 10) - 100

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"id";"filename"
"12345";"tty.lua"
1 id filename
2 12345 tty.lua

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Modules may have following subdirectories:
## Register modules
- creatures
- factions
- items
- tiles
- weathers
Modules must be packed with Terrarum Virtual Disk format. The packer is located in
lib/TerranVirtualDisk.jar
For more information, please refer to [this link](https://github.com/minjaesong/TerranVirtualDisk)
Only the modules that enlisted in LoadOrder.csv will be loaded.