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https://github.com/curioustorvald/Terrarum.git
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modular first test
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@@ -1,5 +1,6 @@
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package net.torvald.terrarum.gameactors
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import net.torvald.terrarum.ModuleManager
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import net.torvald.terrarum.gameactors.ai.LuaAIWrapper
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import net.torvald.terrarum.mapdrawer.FeaturesDrawer
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@@ -9,14 +10,14 @@ import net.torvald.terrarum.mapdrawer.FeaturesDrawer
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object PlayerBuilderTestSubject1 {
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operator fun invoke(): Player {
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val p: Player = Player(GameDate(100, 143)) // random value thrown
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InjectCreatureRaw(p.actorValue, "CreatureHuman.json")
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InjectCreatureRaw(p.actorValue, "basegame", "CreatureHuman.json")
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p.actorValue[AVKey.__PLAYER_QUICKSLOTSEL] = 0
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p.actorValue[AVKey.NAME] = "Test Subject 1"
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p.makeNewSprite(48, 52, "assets/graphics/sprites/npc_template_anim_prototype.tga")
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p.makeNewSprite(48, 52, ModuleManager.getPath("basegame", "sprites/npc_template_anim_prototype.tga"))
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p.sprite!!.delay = 200
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p.sprite!!.setRowsAndFrames(2, 4)
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