fixture ui almost working

This commit is contained in:
minjaesong
2019-07-08 19:41:35 +09:00
parent e8ba837b09
commit f95ea1ab0f
7 changed files with 47 additions and 40 deletions

View File

@@ -45,7 +45,6 @@ internal object UICraftingTable : UICanvas() {
}
override fun renderUI(batch: SpriteBatch, camera: Camera) {
println("TurdTurdTurdTurd")
batch.color = Color.WHITE
batch.draw(AppLoader.resourcePool.getAsTextureRegion("test_texture"), 0f, 0f)
@@ -58,7 +57,6 @@ internal object UICraftingTable : UICanvas() {
override fun doOpening(delta: Float) {
Terrarum.ingame?.paused = true
println("You hit me!")
}
override fun doClosing(delta: Float) {