mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-13 03:54:06 +09:00
fixture will drop itself when mined
This commit is contained in:
@@ -5,6 +5,7 @@ import net.torvald.terrarum.CommonResourcePool
|
||||
import net.torvald.terrarum.Point2i
|
||||
import net.torvald.terrarum.Terrarum
|
||||
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
|
||||
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZED
|
||||
import net.torvald.terrarum.gameactors.ActorWithBody
|
||||
import net.torvald.terrarum.gameitems.GameItem
|
||||
import net.torvald.terrarum.gameitems.ItemID
|
||||
@@ -43,7 +44,7 @@ class WireCutterAll(originalID: ItemID) : GameItem(originalID) {
|
||||
|
||||
wires?.forEach {
|
||||
ingame.world.removeTileWire(mouseTile.x, mouseTile.y, it, false)
|
||||
ingame.addNewActor(DroppedItem(it, mouseTile.x * TILE_SIZE, mouseTile.y * TILE_SIZE))
|
||||
ingame.queueActorAddition(DroppedItem(it, mouseTile.x * TILE_SIZED, mouseTile.y * TILE_SIZED))
|
||||
} ?: return@mouseInInteractableRange false
|
||||
|
||||
true
|
||||
|
||||
Reference in New Issue
Block a user