mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-16 16:46:07 +09:00
FIX: quickbar opacity bug, Notification won't display, remaned majuscule to fullwidth, keyboard layouts for control helper
Former-commit-id: 99c51499131a7cbae1b7345c15d804bd5340e7b6 Former-commit-id: 1326b69cb920d3590fe2cbe33013c85c9eeb1191
This commit is contained in:
@@ -14,13 +14,13 @@ constructor() : GameFontBase() {
|
||||
GameFontBase.hangulSheet = SpriteSheet(
|
||||
"./res/graphics/fonts/han_johab.png", GameFontBase.W_CJK, GameFontBase.H_HANGUL)
|
||||
GameFontBase.asciiSheet = SpriteSheet(
|
||||
"./res/graphics/fonts/ascii_majuscule.png", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
|
||||
"./res/graphics/fonts/ascii_fullwidth.png", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
|
||||
GameFontBase.asciiSheetEF = SpriteSheet(
|
||||
"./res/graphics/fonts/ascii_special_ef.png", GameFontBase.W_LATIN_NARROW, GameFontBase.H)
|
||||
GameFontBase.runicSheet = SpriteSheet(
|
||||
"./res/graphics/fonts/futhark.png", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
|
||||
GameFontBase.extASheet = SpriteSheet(
|
||||
"./res/graphics/fonts/LatinExtA_majuscule.png", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
|
||||
"./res/graphics/fonts/LatinExtA_fullwidth.png", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
|
||||
GameFontBase.extASheetEF = SpriteSheet(
|
||||
"./res/graphics/fonts/LatinExtA_ef.png", GameFontBase.W_LATIN_NARROW, GameFontBase.H)
|
||||
GameFontBase.kanaSheet = SpriteSheet(
|
||||
@@ -35,7 +35,7 @@ constructor() : GameFontBase() {
|
||||
, W_UNIHAN, H_UNIHAN
|
||||
);*/
|
||||
GameFontBase.cyrilic = SpriteSheet(
|
||||
"./res/graphics/fonts/cyrilic_majuscule.png", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
|
||||
"./res/graphics/fonts/cyrilic_fullwidth.png", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
|
||||
GameFontBase.cyrilicEF = SpriteSheet(
|
||||
"./res/graphics/fonts/cyrilic_ef.png", GameFontBase.W_LATIN_NARROW, GameFontBase.H)
|
||||
GameFontBase.fullwidthForms = SpriteSheet(
|
||||
@@ -47,11 +47,11 @@ constructor() : GameFontBase() {
|
||||
GameFontBase.wenQuanYi_2 = SpriteSheet(
|
||||
"./res/graphics/fonts/wenquanyi_11pt_part2.png", 16, 18, 2)
|
||||
GameFontBase.greekSheet = SpriteSheet(
|
||||
"./res/graphics/fonts/greek_majuscule.png", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
|
||||
"./res/graphics/fonts/greek_fullwidth.png", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
|
||||
GameFontBase.greekSheetEF = SpriteSheet(
|
||||
"./res/graphics/fonts/greek_ef.png", GameFontBase.W_LATIN_NARROW, GameFontBase.H)
|
||||
GameFontBase.romanianSheet = SpriteSheet(
|
||||
"./res/graphics/fonts/romana_majuscule.png", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
|
||||
"./res/graphics/fonts/romana_fullwidth.png", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
|
||||
GameFontBase.romanianSheetEF = SpriteSheet(
|
||||
"./res/graphics/fonts/romana_ef.png", GameFontBase.W_LATIN_NARROW, GameFontBase.H)
|
||||
GameFontBase.thaiSheet = SpriteSheet(
|
||||
|
||||
Reference in New Issue
Block a user