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new dithering shaders
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@@ -23,7 +23,7 @@ object Toolkit : Disposable {
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val DEFAULT_BOX_BORDER_COL = Color(1f, 1f, 1f, 0.2f)
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private val shaderBlur = App.loadShaderFromFile("assets/blur.vert", "assets/blur2.frag")
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val baloonTile = TextureRegionPack("assets/graphics/gui/message_black_tileable.tga", 36, 36)
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val baloonTile = TextureRegionPack("assets/graphics/gui/message_black_tileable.tga", 36, 36, flipY = true)
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init {
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