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jukebox ui wip
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@@ -21,7 +21,7 @@ class UIItemCraftingCandidateGrid(
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keyDownFun: (GameItem?, Long, Int, Any?, UIItemInventoryCellBase) -> Unit, // Item, Amount, Keycode, extra info, keyed button
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touchDownFun: (GameItem?, Long, Int, Any?, UIItemInventoryCellBase) -> Unit // Item, Amount, Button, extra info, clicked button
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) : UIItemInventoryItemGrid(
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parentUI, catBar,
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parentUI,
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{ TODO() /* UNUSED and MUST NOT BE USED! */ },
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initialX, initialY,
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horizontalCells, verticalCells,
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