quick and dirty but working linter

This commit is contained in:
minjaesong
2023-05-23 00:09:11 +09:00
parent c554df9b98
commit fccc2162f6
14 changed files with 156 additions and 21 deletions

View File

@@ -1,8 +1,10 @@
package net.torvald.terrarum.gameactors
import net.torvald.random.HQRNG
import net.torvald.terrarum.INGAME
import net.torvald.terrarum.ReferencingRanges
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.modulebasegame.gameactors.ActorHumanoid
import net.torvald.terrarum.modulebasegame.gameactors.Pocketed
import net.torvald.terrarum.savegame.toBigEndian
import net.torvald.terrarum.utils.PasswordBase32
@@ -82,6 +84,9 @@ abstract class Actor : Comparable<Actor>, Runnable {
if (this is Pocketed)
inventory.actor = this
if (this is ActorHumanoid && vehicleRidingActorID != null) {
vehicleRiding = INGAME.getActorByID(vehicleRidingActorID!!) as Controllable
}
}
/**