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quick and dirty but working linter
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@@ -37,8 +37,8 @@ open class ActorHumanoid : ActorWithBody, Controllable, Pocketed, Factionable, L
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this.physProp = physProp
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}
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var vehicleRiding: Controllable? = null // usually player only
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@Transient internal var vehicleRiding: Controllable? = null // usually player only
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var vehicleRidingActorID: ActorID? = null
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/** Must be set by PlayerFactory */
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