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particle fading shader
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@@ -146,7 +146,7 @@ object IngameRenderer : Disposable {
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shaderBlendGlowTex1Flip = App.loadShaderFromClasspath("shaders/blendGlow.vert", "shaders/blendGlowTex1Flip.frag")
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shaderDemultiply = App.loadShaderFromClasspath("shaders/blendGlow.vert", "shaders/demultiply.frag")
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shaderBayerAlpha = App.loadShaderFromClasspath("shaders/blendGlow.vert", "shaders/bayeralpha.frag")
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shaderBayerAlpha = App.loadShaderFromClasspath("shaders/default.vert", "shaders/alphadither.frag")
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shaderKawaseDown = App.loadShaderFromClasspath("shaders/default.vert", "shaders/kawasedown.frag")
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shaderKawaseUp = App.loadShaderFromClasspath("shaders/default.vert", "shaders/kawaseup.frag")
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