new block: scaffolding (does not fall yet)

This commit is contained in:
minjaesong
2019-06-10 01:40:10 +09:00
parent 6e0fe95e76
commit fd9d36c7ac
4 changed files with 15 additions and 13 deletions

View File

@@ -28,6 +28,7 @@ object BlockBase {
// check for collision with actors (BLOCK only)
// FIXME properly fix the collision detection: it OVERRIDES the tiki-torches which should not happen AT ALL
// FIXME (h)IntTilewiseHitbox is badly defined
// FIXME actually it's this code: not recognising hitbox's starting point correctly. Use F9 for visualisation
if (gameItem.inventoryCategory == GameItem.Category.BLOCK) {
var ret1 = true
ingame.actorContainerActive.forEach {