mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-09 13:21:51 +09:00
language config now in two columns
This commit is contained in:
@@ -47,6 +47,7 @@ object Lang {
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load("./assets/locales/")
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}
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@JvmStatic operator fun invoke() { /* dummy method for manual initialisation */ }
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fun load(localesDir: String) {
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@@ -57,6 +58,10 @@ object Lang {
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// get all of the languages installed
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localesDir.listFiles().filter { it.isDirectory }.forEach { languageList.add(it.name) }
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// temporary filter
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languageList.remove("isIC")
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languageList.remove("jakanaJP")
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for (lang in languageList) {
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val langFileListFiles = File("$localesDir/$lang/").listFiles()
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langFileListFiles.forEach {
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@@ -0,0 +1,44 @@
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package net.torvald.terrarum.modulebasegame.ui
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import com.badlogic.gdx.graphics.Camera
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import com.badlogic.gdx.graphics.g2d.SpriteBatch
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import net.torvald.terrarum.Second
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import net.torvald.terrarum.ui.UICanvas
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/**
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* Created by minjaesong on 2021-09-15.
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*/
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class UIKeyboardControlPanel : UICanvas() {
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override var width = 600
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override var height = 600
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override var openCloseTime = 0f
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override fun updateUI(delta: Float) {
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TODO("Not yet implemented")
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}
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override fun renderUI(batch: SpriteBatch, camera: Camera) {
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TODO("Not yet implemented")
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}
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override fun doOpening(delta: Float) {
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TODO("Not yet implemented")
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}
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override fun doClosing(delta: Float) {
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TODO("Not yet implemented")
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}
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override fun endOpening(delta: Float) {
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TODO("Not yet implemented")
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}
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override fun endClosing(delta: Float) {
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TODO("Not yet implemented")
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}
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override fun dispose() {
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TODO("Not yet implemented")
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}
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}
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@@ -8,6 +8,7 @@ import net.torvald.terrarum.Second
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import net.torvald.terrarum.langpack.Lang
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import net.torvald.terrarum.ui.UICanvas
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import net.torvald.terrarum.ui.UIItemTextButtonList
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import kotlin.math.roundToInt
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class UITitleLanguage : UICanvas() {
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@@ -19,17 +20,34 @@ class UITitleLanguage : UICanvas() {
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override var openCloseTime: Second = 0f
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private val textAreaHMargin = 48
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override var width = (App.scr.width * 0.75).toInt()
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override var height = App.scr.height - textAreaHMargin * 2
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private val textButtonLineHeight = 32
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private val localeList = Lang.languageList.toList().sorted()
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private val textArea = UIItemTextButtonList(this,
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24,
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localeList.map { Lang.langpack["MENU_LANGUAGE_THIS_$it"] ?: "!ERR: $it" }.toTypedArray(),
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App.scr.width - width, textAreaHMargin,
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width, height,
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textAreaWidth = width,
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private val localeFirstHalf = localeList.subList(0, localeList.size / 2)
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private val localeSecondHalf = localeList.subList(localeList.size / 2, localeList.size)
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override var width = 480
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override var height = maxOf(localeFirstHalf.size, localeSecondHalf.size) * textButtonLineHeight
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private val textArea1 = UIItemTextButtonList(this,
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textButtonLineHeight,
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localeFirstHalf.map { Lang.langpack["MENU_LANGUAGE_THIS_$it"] ?: "!ERR: $it" }.toTypedArray(),
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(App.scr.width - width) / 2, (App.scr.height - height) / 2,
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width / 2, height,
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textAreaWidth = width / 2,
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readFromLang = false,
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activeBackCol = Color(0),
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highlightBackCol = Color(0),
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backgroundCol = Color(0),
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inactiveCol = Color.WHITE,
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defaultSelection = null
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)
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private val textArea2 = UIItemTextButtonList(this,
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textButtonLineHeight,
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localeSecondHalf.map { Lang.langpack["MENU_LANGUAGE_THIS_$it"] ?: "!ERR: $it" }.toTypedArray(),
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(App.scr.width - width) / 2 + (width / 2), (App.scr.height - height) / 2,
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width / 2, height,
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textAreaWidth = width / 2,
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readFromLang = false,
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activeBackCol = Color(0),
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highlightBackCol = Color(0),
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@@ -50,15 +68,20 @@ class UITitleLanguage : UICanvas() {
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// attach listeners
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textArea.selectionChangeListener = { _, newSelectionIndex ->
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textArea1.selectionChangeListener = { _, newSelectionIndex ->
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App.GAME_LOCALE = localeList[newSelectionIndex]
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textArea2.deselect()
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}
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textArea2.selectionChangeListener = { _, newSelectionIndex ->
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App.GAME_LOCALE = localeList[newSelectionIndex + localeFirstHalf.size]
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textArea1.deselect()
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}
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}
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override fun updateUI(delta: Float) {
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textArea.update(delta)
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textArea1.update(delta)
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textArea2.update(delta)
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//AppLoader.printdbg(this, "should be printing indefinitely")
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}
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@@ -66,7 +89,8 @@ class UITitleLanguage : UICanvas() {
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override fun renderUI(batch: SpriteBatch, camera: Camera) {
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batch.color = Color.WHITE
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textArea.render(batch, camera)
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textArea1.render(batch, camera)
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textArea2.render(batch, camera)
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}
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override fun doOpening(delta: Float) {
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@@ -15,15 +15,14 @@ object UITitleRemoConYaml {
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- MENU_OPTIONS
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- MENU_OPTIONS_GRAPHICS
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- MENU_OPTIONS_CONTROLS
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- MENU_CONTROLS_KEYBOARD
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- MENU_CONTROLS_KEYBOARD : net.torvald.terrarum.modulebasegame.ui.UIKeyboardControlPanel
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- MENU_CONTROLS_GAMEPAD
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- MENU_LABEL_RETURN
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- MENU_OPTIONS_SOUND
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- MENU_LABEL_LANGUAGE : net.torvald.terrarum.modulebasegame.ui.UITitleLanguage
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- MENU_MODULES : net.torvald.terrarum.ModOptionsHost
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- MENU_LABEL_RETURN
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- MENU_LABEL_CREDITS : net.torvald.terrarum.modulebasegame.ui.UITitleCredits
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- MENU_LABEL_CREDITS : net.torvald.terrarum.modulebasegame.ui.UITitleCredits
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- MENU_LABEL_CREDITS
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- MENU_LABEL_COPYRIGHT : net.torvald.terrarum.modulebasegame.ui.UITitleCredits
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- MENU_CREDIT_GPL_DNT : net.torvald.terrarum.modulebasegame.ui.UITitleGPL3
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- MENU_LABEL_RETURN
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- MENU_LABEL_QUIT
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